My Journey Through Life..

~Some people believe we only live once, so have fun while doing it.~


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Unique and Nostalgic : Barcode Knight

Discovering unique game in the market is quite difficult, especially looking for one with great quality. Some games come with pretty basic game mechanics which isn’t that amusing or interesting. Some comes with short in-game story so the players couldn’t enjoy the game for a long time even though it has great potential to be people’s choice. So, it’s not often for me to find games that fit my preference (and probably others’ as well) at all specifications.

At one point, I found this game called Barcode Knight developed by Magic Cube. FYI, at this point, I’m not really able to distinguish between indie or giant developers, but I’ll just go with it. So, at the beginning of this games review I said that I’m gonna review some indie developers’ products, but I might do giant devs as well without me knowing it :D. Back to the game, Barcode Knight is a nostalgic game from me that reminds me of some old video games I’ve ever played before.

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This game is basically RPG, a quite complex mechanics. You can forge weapons or armors by combining items. Actually what you can do is upgrading it by waiting certain amount of time to finish. However, you can only combine item of the same type, so it’s kinda need quite amount of grinding or so. By upgrading you’ll gain more strength or movement speed, which I’ll tell you later about movement speed for battle.

Another great thing is the avatar system. By changing your equip, your character will also change attire, or simply changing avatar. This makes Barcode Knight to be more interesting game especially for players who love more personified customization (e.g. : having different avatar/able to change hair color/changing name/etc). I’m that kind of player. People say that most male gamers don’t really think about customization seriously but I, on the other hand, love customization. For me, that feature makes that game more immersive (as I learned in game design lesson). So it doesn’t matter whether you’re male/female, I think personal customization is quite an essential element for a game.

Next is the battle. Barcode Knight has a unique concept for the players. In order to find enemies, players need to scan bar codes. Any bar codes work, whether you take it from a bottle of shampoo, or books, or anything, it leads to a in-game battle. Each bar code will result in different combination of enemies (the types, or levels, or statistics). But, if you’re too lazy to scan some, you can use the auto find feature. The scanning system is useful when you need specific enemies to take on, usually for completing daily missions. Daily missions will tell you to hunt certain enemies and will reward you with some stuffs.

Moving to the battle mechanics, this reminds me of some old games from Gameboy Advance and PS1, names like Tales of Phantasia or Tales of Destiny. Barcode Knight‘s battle system is 2D side scrolling auto battle. It’s turn-based and each attack is timed with certain amount of time. The higher your movement speed, the shorter the delay per attack, so that’s the important of upgrading your movement speed. There’s a special move that can be unleashed but you have to wait for it to fully filled. All attacks are automatically executed but the special moves. You can also get some battle aid by recruiting an extra member at the pub.

Barcode Knight is offered in 2 versions in Google Play, free and paid one. I tried the free one and this one contains ads. The ads aren’t spamming like a machine gun barrage, though, so if you want a sneak peek, you can get this version. But if you want the one without ads, you can buy the paid version as well as support the developer. Paid version also let you accelerate battles by tapping the 2x or 3x buttons during battle. I think this would be better the developer adds some online features like online PVP or something 😀

Anyway, that’s it for now I think, fill me up at the comment section if you have any opinions or recommendations, leave like if you enjoy reading my stories, and stay tuned for my next reviews.

 

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble and Threadless
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

Using Your Brain to the Max Level : That Level Again (1-3)

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Playing games sometimes are not about great graphics and immersive gameplay. Another aspect you might consider to think about is how you can use your brain to solve the game. This game that I want to talk about this time is called That Level Again (3 installments at once since all of them are basically the same). The game was developed by IamTagir. Actually it could be considered a quick-to-finish game if you properly understand how to solve the puzzles (yes this is a puzzle platformer game).

Let’s start by looking at the graphic style first

That Level Again 1

The first one is the cover screen that has the style of scribble-like graphics. Gotta love the simple and minimalist style. Then the next one is the gameplay. Seriously, the gameplay mostly looks like that with only differences in puzzles and how to solve them. In the 3rd installment, the graphics is a little different. The first installment have one kind of map, and so is the 2nd one, but no the third. The third is like story-based puzzle map, so it would chance continuously.

That Level Again 2
(still with that scribble-ish style but different level map, with that additional room through that wooden door)

That Level Again 3

*P.S. : this is the 3rd installment, still with that cute style, though.

Here That Level Agian 3, you’ll be presented with the main story and ending. Everything you did starting from the first up to the third game will be answered here. These series are all free to download and play. At the third game you’ll have 2 different endings, the happy and sad one, you may choose. The happy is the default one you can get and to access the sad ending you have to donate to the developers. The number isn’t that massive but I think it’s worth the ending. It’s all about plot twist and unexpected story. When I watched the sad ending, I was like ‘What the actual hell?’ in my mind.

The game’s how to play is actually pretty simple and sometimes a little bit tricky. You have 2 button at the bottom left corner to move forward or backward and at the other end is a button to jump. The tricky part is sometimes the button will be reversed, switched, not functioning, even moved around the screen (this one was pretty annoying, though, hahahaha). The ways you solve the puzzle will be as tricky as it can be. Sometimes you have some simple puzzles, simply take the key and open the door. Another points, you even have to slide some objects that don’t seem to be movable or even going all the way to home screen to do some stuffs there to get access for the key. Bruh, at some points the puzzle are getting irritating by letting the players to think out of the boundaries but that’s the point of interest. You may need to use motion detection at some points in the game. So, yeah, prepare for anything 😀

Despite on how irritating it can be, I still love the series. That Level Again brings originality in a puzzle game, specially the problem solving. They also have high rates in Google Play and I think the developers deserve it. Many developers try to copy their style, but IMO, I still prefer to play That Level Again.

Anyway, I think that’s for now, give like if you enjoy reading my stories, pour some words in the comment section if you have ideas or opinions, and see you on the next stories (it might be about foodie again next, so stay tuned to see what I have up on my sleeves :D).

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

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