My Journey Through Life..

~Some people believe we only live once, so have fun while doing it.~


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Psychological Pixel Horror : Distraint

A game with deep story is my favorite and this type includes Distraint which was developed by Jesse Makkonen. This game was originally launched for PC but later came the android version. This game was designed with pixelated graphic and in 2D side-scrolling movement. I don’t usually play horror game, but this game was rated almost perfectly at 4.9 in Google Play, so I decided to give it a run.. and I don’t regret it up to this point.

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I think my pictures above have described Distraint fully with only 3 sentences, but I won’t stop here. I’m gonna share my experiences and what I feel throughout this game since the game mechanics are really superb.

First of all, as one of the picture described, the graphic HUD or UI is really simple. You have 5 barely-visible buttons at the bottom of your screen, left and right for movement, A for action, O for option, and B for I-forget-what since I played this game a few months ago. Find out by playing the game, I recommend it. 😀

In Distraint, you’ll gain control of a young ambitious man named Price, in doing his daily job, some kind of debt collector or so. He’s so ambitious and target-oriented that somehow he forgot some life values that he should adore more than money and position. This game brought up that story with unique plot and amazing detail, as well as some horror ‘spices’ for a full-meal game. The universe may start in a usual city and environment but as you progress throughout the game, you’ll face more weirdos, creeps, and other unexplainable stuffs and events. At the end, you’ll find out what really happen with Price’s life as well as a surprisingly shocking ending.

Distraint is mainly a side-scrolling puzzle game so you’ll need more brain than brawl to complete it. It’s not a few times that you’ll face a complex problem that let you explore the same area for a few times only to get a single clue. I admit that this puzzle’s level (overall) is amazing. It’s not that easy to solve but not not very hard as well. Balanced. You just need to be thorough in exploring areas or objects. The horror portion isn’t that much actually since it’s more about the story, but several  light-jumpscares do exists in this game. Don’t worry, that won’t give too much shock 😀

After all, this game gave me really great experience in playing light-horror game. I love the story, the ending, and the moral lessons they packed this game with. Since I’m still tied with limitation, especially with gaming platform, I’ll still cover mobile games and I need to explore even deeper in Google Play. Anyway, if you have any recommendations/ideas/opinions for me, pour me some words at the comment section, give like if you enjoy reading my stories, and stay tuned for my next foodie/gaming experiences.

 

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

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Retro Endless Quest : Punch Quest

OK, before I start to talk about this game, I try to take another topic for my blog while I’m gathering another material supplies for foodie trip. One night my friend said to me ‘Why don’t you make some reviews for games?’. Well, I think that’s a brilliant idea and I didn’t think about that before. While my supplies on foodie trip might be limited for now, but my arsenal on video games could be slightly less than a ton :D.

The fact is I’m an avid gamer since I was young. Back at that time I started with Nintendo console, about in 1996 or something. Then I move on to some consoles like PS, PS2, then PC, last is mobile. Since I have no more new consoles to play, I play more from my mobile phone.

In this series, I won’t talk about well known games like Final Fantasy, Resident Evil, Gears of Wars, or anything like those. Those games are famous on its own already. Meanwhile, I’ll give touch to indie games from some not-so-giant game developers. They didn’t request/ask me to review their games, this series will only depend on my own opinion and experiences.

So, I begin…… 😀

The first game for this series is called Punch Quest by Noodlecake Studios Inc.. It’s free to download from Google Play but have in-game purchase in case you want/need to do so. Images I provide would be straightly taken from Google Play and from other sources if Google Play doesn’t provide pictures.

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Its main story is about a hero/heroine that storms into a catacomb full of demons, monsters, and other evil beings and defeat them continuously using his/her fists. You start as a beginner character only capable of straight-jabbing and uppercutting. While you progress through the game, you can buy some higher skills on offense and defense. It’s an endless running game, so if you’re a quickly-get- bored person like me, you won’t find it too long to play this game (apply to any endless running games no matter how cool they are). The graphic style reminds me of some retro games I played when I grew up, especially with that 8-bit pixelated style.

The control is pretty simple. Tap on right screen for jab, to kill the enemies on the ground (some enemies need multiple punches to defeat), and tap on left screen to jump. You can do double jumps by tapping the left screen twice to reach higher altitude. Jumping is needed to defeat airborne enemies. By tapping left and right quickly, you can do uppercut punch that will get higher as soon as you get the upgrades. You’re gonna face some bosses at some points in the journey, so be prepared. To get to a far distance and reach high score, you need only to focus with your eye-finger coordination.

Health is displayed on the upper left corner of the screen and when you’re out of it, you know, dead and restarting the game again but you gain some money to buy upgrades. You’re going to start fresh and stronger for the next game. Losing health by colliding with enemies and each collision cost half a heart, so be careful. One downside is, some airborne enemies are carrying fire with their feet and if you uppercut them, losing health it is. In some cases you have to evade a ground enemies only to find yourself collide with that fire, so half a heart lost by ‘forced’. Another is, it’s pretty hard to collect money to buy upgrades, IMO. You’ll need about +- 6 to 7 runs to buy a basic upgrade and it’s getting more expensive for each upgrade. But, having such simple game with simple control and ability to make the players immersed are a great thing. It’s really fun to play during spare time. It has room for improvements but overall it’s really cool and nostalgic.

It’s fun to explore and try new games in mobile since many developers are now giving a lot of game choices. So, if you have ideas for what game I should try or opinions leave comments bellow, give like if you enjoy reading my post, and see you next time. 😀

 

CHEERS!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*