My Journey Through Life..

~Some people believe we only live once, so have fun while doing it.~


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Instant Violinist : Violin Magical Bow

For the history of my life, I rarely played musical game, not even the famous Dance Dance Revolution during 90’s and early 2000’s. However, lately a lot of musical game, specially for mobile are really well-developed. Since it’s designed in 2010’s and onwards, they (developers) are using more futuristic musics, usually marked with techno style. I’m not really a techno guy, so I move to something else. My friend played a piano one before, might be reviewed next time. But for today, I wanna highlight the violin one called Violin : Magical Bow by rubycell. This developers also produced the piano one I’ve stated previously.

Since this is really a simple but magnificent game, I think I don’t need a long story to extract all the greatness, so here it is. Playing Violin : Magical Bow is like being an instant virtual violinist due to its amazing concept. First, we’ll talk about its music playlist. So far, every songs that I’ve ever played in the game is a classical notes. Take names of legendary maestro and composers like Bach, Brams, and many more at your song lists. You can play that with your virtual violin (or cello and viola if you buy the in-game purchase). Those masterpieces are right in your hand to play. But, not every musics are unlocked at the same time. You need to play some songs, make progress, gain experience, and level up to unlock next songs. The higher your level, the more songs in your book.

Now, for the game mechanics. All you’re presented with is just a violin with moving colorful nodes. All you have to do is play that node. Don’t worry it’s not that hard (in the beginning). Since there are 4 strings, there are 4 different areas for corresponding string. When a node reach the black circle point, you need to place your bow at the corresponding string area and start swiping left or right to make the sound by hitting that node. You go like this until the song is finished. Each nodes give you points for scoring system at the end of each song. Sometimes the nodes are a bit longer so you need to swipe slowly like dealing with the real violin. Timing and tempo are important in Violin : Magical Bow. Also sometimes, you’ll meet machine gun-like strings of nodes, so you need to play your bow carefully to get full points.

TBH, I don’t play the cello and viola version since I don’t have the budget to do so, but the violin itself is so dam* great. I don’t know much of classical instruments or compositions, but I like hearing some classical songs. I enjoy the song and the gameplay. The viola and cello have different game mechanics, I think, and I’m eager to try them sometimes in the future.

Anyway, leave some comments if you have ideas or recommendations for me, leave like if you enjoy reading my stories. Right now, I’m still collecting materials for foodie trip for future blog entries :D. Follow my IG account @bitethatfood, and stay tuned for my next stories.

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble and Threadless
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*


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Mixed Genres Game : Reaper

First thing first, actually I played this game about couple years ago, so I’m not recently updated if there’re new things on this game. Another thing is, since yesterday I was sick and I can barely think about content, and today is, in fact I still haven’t regained the consciousness balance in my mind. So, forgive me if some words are messed up or doesn’t even make sense, hahah..

OK, let’s talk about the game. So originally, my friend told me about this game called Reaper which was developed by Hexage. Back then, it’s a paid game. Not really, actually. You can download this game for free on Google Play but you don’t get full feature with it. There are some stuffs you can buy inside the game including the full story and/or some item sets. So, yeah if you want to have a taste on the game, you might want to try the free version first, then if you want the full version (which I’m pretty sure most of you do), support the developer by buying the in-game purchase.

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Reaper is generally a mixed-genres game. It consists of 2D side-scrolling (which is so obvious) + hack and slash + RPG (espesially on character development). This game’s concept was pretty unique since that was the first time I played such game with this gameplay. I’m talking about its technical feature including controls and game mechanics.

Being a hack and slash game, you actually don’t need to tap-slam any button/screen since the game will do it automatically for you. All you need is approach enemies and the Reaper (main character) is going to attack them automatically. That’s called auto-attacks. Auto attacks resulting in gaining those skull marks at the top part of screen. That skull marks are used to unleashed strong skills like slamming down your sword for ground attack or upper-swing to attack airborne enemies. Those kind of skills are called manual attacks. You actually can unleash manual attack without having any skull marks but that will do weak damage.

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For the character developments, it’s similar to RPG games since you can customize your own set of equipment including sword, helmet, gloves, belt, and some others. These gears could be bought at item shops using golds that you gain from destroying objects or defeating enemies. Another thing is, you can customize your character’s attributes. After a level up, you can gain access to attribute enhancement by picking a tarot card per level. You can adjust this advancement with your playing style or preference. For me, it’s always power first since it’s better to defeat enemies faster :D.

Giving players responsibilities of enhancing their own hero is one secret in making immersive games, especially when it comes to simple side scrolling games since it doesn’t have a lot of feature to bear. Thus, Reaper could be a really great example in creating game mechanics. Players can adjust their own hero to create something matches their own playing style.

Anyway, I think it’s for now, pour some comments if you have any ideas, opinions or game recommendations, leave like if you enjoy reading my stories and stay tuned for my next stories and experience.

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

Using Your Brain to the Max Level : That Level Again (1-3)

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Playing games sometimes are not about great graphics and immersive gameplay. Another aspect you might consider to think about is how you can use your brain to solve the game. This game that I want to talk about this time is called That Level Again (3 installments at once since all of them are basically the same). The game was developed by IamTagir. Actually it could be considered a quick-to-finish game if you properly understand how to solve the puzzles (yes this is a puzzle platformer game).

Let’s start by looking at the graphic style first

That Level Again 1

The first one is the cover screen that has the style of scribble-like graphics. Gotta love the simple and minimalist style. Then the next one is the gameplay. Seriously, the gameplay mostly looks like that with only differences in puzzles and how to solve them. In the 3rd installment, the graphics is a little different. The first installment have one kind of map, and so is the 2nd one, but no the third. The third is like story-based puzzle map, so it would chance continuously.

That Level Again 2
(still with that scribble-ish style but different level map, with that additional room through that wooden door)

That Level Again 3

*P.S. : this is the 3rd installment, still with that cute style, though.

Here That Level Agian 3, you’ll be presented with the main story and ending. Everything you did starting from the first up to the third game will be answered here. These series are all free to download and play. At the third game you’ll have 2 different endings, the happy and sad one, you may choose. The happy is the default one you can get and to access the sad ending you have to donate to the developers. The number isn’t that massive but I think it’s worth the ending. It’s all about plot twist and unexpected story. When I watched the sad ending, I was like ‘What the actual hell?’ in my mind.

The game’s how to play is actually pretty simple and sometimes a little bit tricky. You have 2 button at the bottom left corner to move forward or backward and at the other end is a button to jump. The tricky part is sometimes the button will be reversed, switched, not functioning, even moved around the screen (this one was pretty annoying, though, hahahaha). The ways you solve the puzzle will be as tricky as it can be. Sometimes you have some simple puzzles, simply take the key and open the door. Another points, you even have to slide some objects that don’t seem to be movable or even going all the way to home screen to do some stuffs there to get access for the key. Bruh, at some points the puzzle are getting irritating by letting the players to think out of the boundaries but that’s the point of interest. You may need to use motion detection at some points in the game. So, yeah, prepare for anything 😀

Despite on how irritating it can be, I still love the series. That Level Again brings originality in a puzzle game, specially the problem solving. They also have high rates in Google Play and I think the developers deserve it. Many developers try to copy their style, but IMO, I still prefer to play That Level Again.

Anyway, I think that’s for now, give like if you enjoy reading my stories, pour some words in the comment section if you have ideas or opinions, and see you on the next stories (it might be about foodie again next, so stay tuned to see what I have up on my sleeves :D).

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

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