My Journey Through Life..

~Some people believe we only live once, so have fun while doing it.~


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Instant Violinist : Violin Magical Bow

For the history of my life, I rarely played musical game, not even the famous Dance Dance Revolution during 90’s and early 2000’s. However, lately a lot of musical game, specially for mobile are really well-developed. Since it’s designed in 2010’s and onwards, they (developers) are using more futuristic musics, usually marked with techno style. I’m not really a techno guy, so I move to something else. My friend played a piano one before, might be reviewed next time. But for today, I wanna highlight the violin one called Violin : Magical Bow by rubycell. This developers also produced the piano one I’ve stated previously.

Since this is really a simple but magnificent game, I think I don’t need a long story to extract all the greatness, so here it is. Playing Violin : Magical Bow is like being an instant virtual violinist due to its amazing concept. First, we’ll talk about its music playlist. So far, every songs that I’ve ever played in the game is a classical notes. Take names of legendary maestro and composers like Bach, Brams, and many more at your song lists. You can play that with your virtual violin (or cello and viola if you buy the in-game purchase). Those masterpieces are right in your hand to play. But, not every musics are unlocked at the same time. You need to play some songs, make progress, gain experience, and level up to unlock next songs. The higher your level, the more songs in your book.

Now, for the game mechanics. All you’re presented with is just a violin with moving colorful nodes. All you have to do is play that node. Don’t worry it’s not that hard (in the beginning). Since there are 4 strings, there are 4 different areas for corresponding string. When a node reach the black circle point, you need to place your bow at the corresponding string area and start swiping left or right to make the sound by hitting that node. You go like this until the song is finished. Each nodes give you points for scoring system at the end of each song. Sometimes the nodes are a bit longer so you need to swipe slowly like dealing with the real violin. Timing and tempo are important in Violin : Magical Bow. Also sometimes, you’ll meet machine gun-like strings of nodes, so you need to play your bow carefully to get full points.

TBH, I don’t play the cello and viola version since I don’t have the budget to do so, but the violin itself is so dam* great. I don’t know much of classical instruments or compositions, but I like hearing some classical songs. I enjoy the song and the gameplay. The viola and cello have different game mechanics, I think, and I’m eager to try them sometimes in the future.

Anyway, leave some comments if you have ideas or recommendations for me, leave like if you enjoy reading my stories. Right now, I’m still collecting materials for foodie trip for future blog entries :D. Follow my IG account @bitethatfood, and stay tuned for my next stories.

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble and Threadless
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*

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Mixed Genres Game : Reaper

First thing first, actually I played this game about couple years ago, so I’m not recently updated if there’re new things on this game. Another thing is, since yesterday I was sick and I can barely think about content, and today is, in fact I still haven’t regained the consciousness balance in my mind. So, forgive me if some words are messed up or doesn’t even make sense, hahah..

OK, let’s talk about the game. So originally, my friend told me about this game called Reaper which was developed by Hexage. Back then, it’s a paid game. Not really, actually. You can download this game for free on Google Play but you don’t get full feature with it. There are some stuffs you can buy inside the game including the full story and/or some item sets. So, yeah if you want to have a taste on the game, you might want to try the free version first, then if you want the full version (which I’m pretty sure most of you do), support the developer by buying the in-game purchase.

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Reaper is generally a mixed-genres game. It consists of 2D side-scrolling (which is so obvious) + hack and slash + RPG (espesially on character development). This game’s concept was pretty unique since that was the first time I played such game with this gameplay. I’m talking about its technical feature including controls and game mechanics.

Being a hack and slash game, you actually don’t need to tap-slam any button/screen since the game will do it automatically for you. All you need is approach enemies and the Reaper (main character) is going to attack them automatically. That’s called auto-attacks. Auto attacks resulting in gaining those skull marks at the top part of screen. That skull marks are used to unleashed strong skills like slamming down your sword for ground attack or upper-swing to attack airborne enemies. Those kind of skills are called manual attacks. You actually can unleash manual attack without having any skull marks but that will do weak damage.

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For the character developments, it’s similar to RPG games since you can customize your own set of equipment including sword, helmet, gloves, belt, and some others. These gears could be bought at item shops using golds that you gain from destroying objects or defeating enemies. Another thing is, you can customize your character’s attributes. After a level up, you can gain access to attribute enhancement by picking a tarot card per level. You can adjust this advancement with your playing style or preference. For me, it’s always power first since it’s better to defeat enemies faster :D.

Giving players responsibilities of enhancing their own hero is one secret in making immersive games, especially when it comes to simple side scrolling games since it doesn’t have a lot of feature to bear. Thus, Reaper could be a really great example in creating game mechanics. Players can adjust their own hero to create something matches their own playing style.

Anyway, I think it’s for now, pour some comments if you have any ideas, opinions or game recommendations, leave like if you enjoy reading my stories and stay tuned for my next stories and experience.

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*


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New Concept, New Experience : WarFriends

Before I state anything, I’m gonna say that this is one of my favorite mobile games ever.

OK, now get to the game. My friend and I were looking for some coop games that could be played together. I stumbled across this game, called WarFriends. This cool game was developed by Chillingo. Looks like this developer has some similar great games and mostly rated with around 4 stars on Google Play.

The main concept of WarFriends is 1 v 1 PVP battle and you can have different opponent per each match. PVP battle could be a common concept but the interesting concept lays on its gameplay. Basically, you are controlling a soldier to battle your opponent in a death-match skirmish. You and your opponent will be provided with 5 tactical shields as covers (for you to hide from enemies’ bullets). You will hide behind this covers and you can change covers for your own advantages.

Let’s see how WarFriends is really constructed with unique concept..

The graphic style is 3D already, but not that serious realistic 3D style, but looks more to cute side instead, with chibi-like characters. As you can see there, the battleground is a face-to-face area with special covers for each players and several sand-sacks and pile-of-bricks covers for any deployed armies. Yes, both players can deploy additional armies (which could be customized, upgraded, and set for each players’s battle style). These armies consist of machine gunner, grenadier, and many ore. Every tactical shield covers can be destroyed especially with heavy weapons like grenades and so on, but it will be automatically repaired in a short time.

WarFriends provides a unique gameplay that you might not find it before. You can’t rush directly to your opponent’s position, but you can change cover to the shields next to you. You might want to deploy some additional armies to help you gain victory by tapping the armies’ icons on the bottom left corner. They will attack automatically to both your opponent or his armies that have been deployed. Now, how do you attack your enemies? Simply tap and hold your screen to attack. Your default weapon is assault rifle and by holding the screen, you’ll release a barrage of bullets. Throwing grenades by swiping the screen to the target’s position. You can use sniper rifle as well. By holding rifle while the sniper is active, you can zoom in to the point where you hold the screen to gain better view of your opponents. Damage is massive if you can score a headshot.

Now, this is my first time playing such game with cool gaming experience, especially how they (developers) create the battleground. By giving players capability to control their crosshair to the selected opponent, it give totally different experience (at least for me) and Chillingo as the developer gains my 2-thumbs-up. The more interesting thing is, you can do PvP with your friends by inviting via Google Play or Facebook account (if I recall correctly). It’s good to play such an amazing game and if you have some suggestions, ideas, or opinions, don’t hesitate to pour some words at the comment section. Give like if you enjoy reading my stories, and see you on the next experiences.

CHEERS AND HAVE A GREAT DAY!!



I also do some artworks (in self-practice as well, actually), if you’d like to visit, you are very welcomed to my Artstation and Patreon profile.

Patreon

Artstation

and also selling some original merchandise at Redbubble
*Sorry, get to promote everything, but, yeah, my effort on living my dream may be starting from the very bottom*

Thank you. :D*